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Interview - 1 of 3

First published in Class of 79 #1, 1998.
  [For info on Class of 79, mail W.R.Logan]

 

Mike McMahon's work has provided some of the most definitive versions on some of Britain's favourite characters, Judge Dredd, Slaine, ABC Warriors and now Sonic. His art has set a standard of storytelling and innovation unparalleled. Few artists have so boldly defined and redefined their style, in a market saturated with pin-up artists Mike's work provides inspiration and excitement and a motivation to find out where he'll go next.
Mike is an artist at the forefront of his craft and his style will continue to evolve and influence.
The Academy dispatched Rookie Rufus Dayglo to interview the man himself...

Dredd1a
RUFUS: How did you get into working for 2OOOAD you were straight out of art school weren't you?
McMAHON: That's right, I'd been out of art school a year and I'd got into an agency, I'd seen a copy of 'Eerie' which had just started being published in this country by Warren Magazines... and Paul Neary was working on it, and I was really impressed with his stuff I did this story about knights and dragons in kind of a Paul Neary style, it was really "blocky". They were only pencilled but my agent took it to Fleetway and the next thing, I got this script for Judge Dredd, and that was that.
Were you specifically asked to work in Ezquerra's style?
Yes, that's right, I can't remember how many I did where people were confused if it was me or him, I think there were about 10... You'd know.
Yes, the first half dozen, some were miscredited in the Annuals and reprints.
Yes, I noticed that... I think the first one that didn't look like that was "The Smokatorium", it slightly didn't look like Carlos (laugh) well, I was young and impressionable and I was scared of not doing what they wanted, which I still am I suppose, I can't help myself I can't help but doing things they don't want like on "The Howler"... I don't know...
Your style's changed from starting off with the Ezquerra influence towards a stronger style and then Slaine the very crosshatched woodcut style. Were you aiming to do that specifically for the Slaine story, or were you just trying out a new technique?
No, the changes in style came about because of what I'm trying to do with the story really. When I start something new I can spend a month not producing anything, trying to internalise it all, and then when I've done that it comes out how I feel it should be, it's an instinctive thing really, but I wouldn't say it suits "this" particularly it's just what feels right.
Yes, like "The Block Wars" has a very solid black whereas before your blacks were sketchy, the solid black really brings out the harshness.
Yes, because on Dredd, I'd done him for such a long time, the style evolved... It was a separate thing I would've got bored doing it one way, and tried to make it better, well, what I thought was better anyway, and I'd change it but it wasn't a calculated change, it just evolved really. I'd see something I'd done earlier and think, yes, that's all right and make everything lean in that direction, maybe see even a small head in the background with a shadow on it a certain way.
I think people are surprised by your work changing story to story, just when we think we know where you're coming from, (like with Slaine and Block wars) and then your move to the "Last American" a lot more linear and hard edged and all the line with a similar weight.
Yes, it's to do with materials as well, what's available, I'd started using staedtler projector pens on Bristol Board, they worked really nicely filling in solid blacks on Bristol Board, and then when I was doing Slaine I switched to water-colour paper, I don't know why, and so I started drawing everything with these pens, but it didn't work at all, it was too blobby, but I liked the things I was doing with these pens, but they were too uncontrollable, so I started using Tombo pens.
On the "Sky Chariots" you worked on tracing paper.
Yes, the effects I wanted to get with these Tombo pens were too long winded on water-colour paper and as well as that, I was really nervous, inking on pencils on paper, I'd lost my nerve a bit so I did it on tracing paper, and that's where the cross hatching look came from because when you fill things in on tracing paper, when you lay it down you notice you haven't filled it in properly, and I thought "well that looks all right" and it also had the added advantage of being very difficult to colour it up in American editions because I didn't get paid for that. Bit of a shot across their bow, sabotage (laugh).
Were you keen to do the covers for the reprints, as the 2OOOAD artists didn't get royalties?
Well, yes, because they paid quite well for the covers which was some sort of compensation I suppose. But back to the Slaine style. It was a combination of these accidents with pens and papers and my nerves. But then I see what I'm doing and understand what I'm doing and then evolve it into something much stronger, I think later on it gets much more competent, say, where we get to the actual episodes where ships are flying around I think they were quite strong because I was in control, I had confidence, I was actually inking & pencilling on the paper then. It gets more confident and that's what it's about. So when I come to the end of something like Slaine because the style's evolved, although it has similarities, it has evolved as I went but there was a gap then wasn't there? Because I'd been unwell the next thing I did was "The Last American", and the last thing I could do was draw it like Slaine, it would've been inappropriate, so I went back to the overhead projector pens because I remembered it looked quite nice and I had to colour this one and I find if you use thin lines for colour it doesn't work, you lose depth, so though these pens wouldn't be blobby, so as long as you keep moving! Don't stop, otherwise you'll get big blobs and it worked fine with colour on it.
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Dredd, Slaine © Rebellion 2001